大佬教程收集整理的这篇文章主要介绍了c – QT 5.6静态未解析的外部符号,大佬教程大佬觉得挺不错的,现在分享给大家,也给大家做个参考。
#include <QMainWindow> #include <QApplication> int main(int argc,char *argv[]) { QApplication a(argc,argv); QMainWindow w; w.show(); return a.exec(); }
1>libGLESv2d.lib(global_state.obj) : error LNK2019: unresolved external symbol "unsigned long __cdecl CreateTLSIndex(void)" (?CreateTLSIndex@@YAKXz) referenced in function "struct A0x6526a104::Current * __cdecl `anonymous namespace'::GetCurrentData(void)" (?GetCurrentData@?A0x6526a104@@YAPAUCurrent@1@Xz) 1>libGLESv2d.lib(global_state.obj) : error LNK2019: unresolved external symbol "bool __cdecl DestroyTLSIndex(unsigned long)" (?DestroyTLSIndex@@YA_NK@z) referenced in function _DllMain_ANGLE@12 1>libGLESv2d.lib(global_state.obj) : error LNK2019: unresolved external symbol "bool __cdecl SetTLSValue(unsigned long,void *)" (?SetTLSValue@@YA_NKPAX@z) referenced in function "struct A0x6526a104::Current * __cdecl `anonymous namespace'::AllocateCurrent(void)" (?AllocateCurrent@?A0x6526a104@@YAPAUCurrent@1@Xz) 1>libGLESv2d.lib(global_state.obj) : error LNK2019: unresolved external symbol "void * __cdecl GetTLSValue(unsigned long)" (?GetTLSValue@@YAPAXK@z) referenced in function "void __cdecl `anonymous namespace'::DeallocateCurrent(void)" (?DeallocateCurrent@?A0x6526a104@@YAXXz) 1>libGLESv2d.lib(Program.obj) : error LNK2019: unresolved external symbol "bool __cdecl sh::InterpolationTypesmatch(enum sh::InterpolationType,enum sh::InterpolationTypE)" (?InterpolationTypesmatch@sh@@YA_NW4InterpolationType@1@0@z) referenced in function "private: static bool __cdecl gl::Program::linkValidateVaryings(class gl::InfoLog &,class std::basic_String<char,struct std::char_Traits<char>,class std::allocator<char> > const &,struct sh::Varying const &,struct sh::Varying const &)" (?linkValidateVaryings@Program@gl@@CA_NAAVInfoLog@2@ABV?$basic_String@DU?$char_Traits@D@std@@V?$allocator@D@2@@std@@ABUVarying@sh@@2@z) 1>libGLESv2d.lib(Program.obj) : error LNK2019: unresolved external symbol "public: struct sh::ShaderVariable & __thiscall sh::ShaderVariable::operator=(struct sh::ShaderVariable const &)" (??4ShaderVariable@sh@@QAEAAU01@ABU01@@z) referenced in function "private: bool __thiscall gl::Program::linkAttributes(class gl::InfoLog &,class gl::AttributeBindings const &,class gl::Shader const *)" (?linkAttributes@Program@gl@@AAE_NAAVInfoLog@2@ABVAttributeBindings@2@PBVShader@2@@z) 1>libGLESv2d.lib(Program.obj) : error LNK2019: unresolved external symbol "public: __thiscall sh::Attribute::Attribute(void)" (??0Attribute@sh@@QAE@Xz) referenced in function "public: __thiscall gl::Program::Program(class rx::ProgramImpl *,class gl::resourceManager *,unsigned int)" (??0Program@gl@@QAE@PAVProgramImpl@rx@@PAVresourceManager@1@I@z) 1>libGLESv2d.lib(Program.obj) : error LNK2019: unresolved external symbol "public: __thiscall sh::Attribute::~Attribute(void)" (??1Attribute@sh@@QAE@Xz) referenced in function "public: __thiscall gl::Program::Program(class rx::ProgramImpl *,unsigned int)" (??0Program@gl@@QAE@PAVProgramImpl@rx@@PAVresourceManager@1@I@z) 1>libGLESv2d.lib(ProgramImpl.obj) : error LNK2001: unresolved external symbol "public: __thiscall sh::Attribute::~Attribute(void)" (??1Attribute@sh@@QAE@Xz) 1>libGLESv2d.lib(Program.obj) : error LNK2019: unresolved external symbol "public: struct sh::Attribute & __thiscall sh::Attribute::operator=(struct sh::Attribute const &)" (??4Attribute@sh@@QAEAAU01@ABU01@@z) referenced in function "void __cdecl std::_Fill<struct sh::Attribute *,struct sh::Attribute>(struct sh::Attribute *,struct sh::Attribute *,struct sh::Attribute const &)" (??$_Fill@PAUAttribute@sh@@U12@@std@@YAXPAUAttribute@sh@@0ABU12@@z)
我已经包含以下库:
winmm.lib imm32.lib Ws2_32.lib opengl32.lib Qt5Guid.lib Qt5Widgetsd.lib qtpcred.lib qtharfbuzzngd.lib Qt5PlatformSupportd.lib qwindowsd.lib libEGLd.lib libGLESv2d.lib qtfreetyped.lib Qt5Cored.lib
有趣的是,如果使用QtCreator它编译,链接和运行就好了.
我看到的是QtCreator添加了以下编译标志:
-DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_OPENGL_ES_2 -DQT_OPENGL_ES_2_ANGLE -DQT_OPENGL_ES_2_ANGLE_STATIC -DGL_APICALL= -DEGLAPI=
winmm.lib imm32.lib Ws2_32.lib Qt5Guid.lib Qt5Widgetsd.lib qtpcred.lib qtharfbuzzngd.lib Qt5PlatformSupportd.lib qwindowsd.lib libEGLd.lib libGLESv2d.lib qtfreetyped.lib Qt5Cored.lib + preprocessord.lib + translatord.lib + d3d9.lib + dxguid.lib
不需要opengl32.lib.我仍然不知道为什么QtCreator知道需要哪些库以及为什么VS2013不需要.谢谢你的帮助.
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