silverlight   发布时间:2022-05-04  发布网站:大佬教程  code.js-code.com
大佬教程收集整理的这篇文章主要介绍了稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute大佬教程大佬觉得挺不错的,现在分享给大家,也给大家做个参考。

概述

[索引页] [源码下载] 稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute 作者: webabcd 介绍 Silverlight 2.0 使用Lock, Interlocked, EventWaitHandle, Monitor来实现线程同步     lock
[索引页]
[源码下载]


稳扎稳打Silverlight(26) - 2.0线程之Lock,Interlocked,EventWaitHandle,Monitor,ThreadStaticAttribute


作者: webabcd


介绍
Silverlight 2.0 使用Lock,Monitor来实现线程同步
    lock - 确保代码块完成运行,而不会被其他线程中断
    Interlocked - 为多个线程共享的变量提供原子级的操作
    EventWaitHandle - 通知其他线程是否可入的类
    Monitor - 提供同步访问对象的机制
    ThreadStaticAttribute - 所指定的静态变量对每个线程都是唯一的


在线DEMO
http://www.cnblogs.com/webabcd/archive/2008/10/09/1307486.html


示例
1、Lock.xaml

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

< UserControl  x:Class ="Silverlight20.Thread.Lock"

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    xmlns
="http://scheR_81_11845@as.microsoft.com/winfx/2006/xaml/presentation"  

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    xmlns:x
="http://scheR_81_11845@as.microsoft.com/winfx/2006/xaml" >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    
< StackPanel  HorizontalAlignment ="Left"  Margin ="5" >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
< TextBlock  x:Name ="txtmsg"   />

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    
</ StackPanel >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

</ UserControl >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


Lock.xaml.cs

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Collections.Generic;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Linq;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Net;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Controls;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Documents;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Input;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Media;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Media.Animation;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Shapes;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

namespace  Silverlight20.Thread

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    
public partial class Lock : UserControl

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
@H_635_301@//
@H_635_301@ 需要被 lock 的静态变量
@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        private static readonly object objLock = new object();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
private static int i;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
public Lock()

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            initializeComponent();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            i 
= @H_355_404@0
;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
for (int x = @H_355_404@0; x < @H_355_404@100; x++)

@H_197_537@

            
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//
@H_635_301@ 开 100 个线程去操作静态变量 i@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                System.Threading.Thread thread = new System.Threading.Thread(new System.Threading.ThreadStart(DoWork));

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                thread.Start();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            System.Threading.Thread.Sleep(
@H_355_404@3000);

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
@H_635_301@//@H_635_301@ 3 秒后 100 个线程都应该执行完毕了,取得 i 的结果

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            @H_635_301@//@H_635_301做了并发处理的结果为 100 ,去掉 lock 可得到不做并发处理的结果@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            txtmsg.Text = i.ToString();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
private void DoWork()

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
@H_154_674@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
try

@H_128_696@

            
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//
@H_635_301@ lock() - 确保代码块完成运行,而不会被其他线程中断。其参数必须为一个引用类型的对象
@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                lock (objLock)

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                    
int j = i + @H_355_404@1
;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                    
@H_635_301@//@H_635_301@ 模拟多线程并发操作静态变量 i 的情况@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                    System.Threading.Thread.Sleep(@H_355_404@10);

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                    i 
= j;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
finally

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//
@H_635_301@ code@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

}

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute



2、Interlocked.xaml

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

< UserControl  x:Class ="Silverlight20.Thread.Interlocked"

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    xmlns
="http://scheR_81_11845@as.microsoft.com/winfx/2006/xaml/presentation"  

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    xmlns:x
="http://scheR_81_11845@as.microsoft.com/winfx/2006/xaml" >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    
< StackPanel  HorizontalAlignment ="Left"  Margin ="5" >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
< TextBlock  x:Name ="txtmsg"   />

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    
</ StackPanel >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

</ UserControl >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


Interlocked.xaml.cs

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Collections.Generic;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Linq;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Net;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Controls;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Documents;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Input;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Media;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Media.Animation;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Shapes;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

namespace  Silverlight20.Thread

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    
public partial class Interlocked : UserControl

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
private static int i;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
public Interlocked()

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            initializeComponent();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            i 
= @H_355_404@0
;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
for (int x = @H_355_404@0
; x < @H_355_404@100
; x++)

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//
@H_635_301@ 开 100 个线程去操作静态变量 i@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                System.Threading.Thread thread = new System.Threading.Thread(new System.Threading.ThreadStart(DoWork));

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                thread.Start();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            System.Threading.Thread.Sleep(
@H_355_404@1000);

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
@H_635_301@//@H_635_301@ 1 秒后 100 个线程都应该执行完毕了,取得 i 的结果@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            txtmsg.Text = i.ToString();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
private void DoWork()

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
@H_792_1489@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
try

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//
@H_635_301@ Interlocked - 为多个线程共享的变量提供原子级的操作(避免并发问题)

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//@H_635_301@ i 加 1@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                System.Threading.Interlocked.Increment(ref i);

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//@H_635_301@ i 减 1@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                System.Threading.Interlocked.Decrement(ref i);

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//@H_635_301@ i 加 1@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                System.Threading.Interlocked.Add(ref i, @H_355_404@1);

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//@H_635_301@ 如果 i 等于 100 ,则将 i 赋值为 101@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                System.Threading.Interlocked.CompareExchange(ref i, @H_355_404@101@H_355_404@100); 

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//@H_635_301@ 将 i 赋值为 1000

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                @H_635_301@//@H_635_301@ System.Threading.Interlocked.Exchange(ref i, 1000);@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
finally

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
@H_345_1696@{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//@H_635_301@ code@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

}

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute



3、EventWaitHandle.xaml

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

< UserControl  x:Class ="Silverlight20.Thread.EventWaitHandle"

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    xmlns
="http://scheR_81_11845@as.microsoft.com/winfx/2006/xaml/presentation"  

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    xmlns:x
="http://scheR_81_11845@as.microsoft.com/winfx/2006/xaml" >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    
< StackPanel  HorizontalAlignment ="Left"  Margin ="5" >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
< TextBlock  x:Name ="txtAutoResetEvent"   />

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
< TextBlock  x:Name ="txtManualResetEvent"   />

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    
</ StackPanel >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

</ UserControl >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


EventWaitHandle.xaml.cs

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Collections.Generic;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Linq;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Net;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Controls;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Documents;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Input;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Media;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Media.Animation;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Shapes;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

namespace  Silverlight20.Thread

@H_801_2043@

{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    
public partial class EventWaitHandle : UserControl

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
@H_635_301@//
@H_635_301@ AutoResetEvent(bool statE) - 通知其他线程是否可入的类,自动 reset()

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
@H_635_301@//@H_635_301@     bool state - 是否为终止状态,即是否禁止其他线程入内@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        private System.Threading.AutoResetEvent autoResetEvent = 

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
new System.Threading.AutoResetEvent(false);

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
@H_635_301@//@H_635_301@ ManualResetEvent(bool statE) - 通知其他线程是否可入的类,手动 reset()

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        @H_635_301@//@H_635_301@     bool state - 是否为终止状态,即是否禁止其他线程入内@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        private System.Threading.ManualResetEvent manualResetEvent = 

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
new System.Threading.ManualResetEvent(false);

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
private static int i;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
public EventWaitHandle()

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            initializeComponent();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
@H_635_301@//
@H_635_301@ 演示 AutoResetEvent@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            AutoResetEventDemo();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
@H_635_301@//@H_635_301@ 演示 ManualResetEvent@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            ManualResetEventDemo();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
private void AutoResetEventDemo()

@H_174_2331@

        
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            i 
= @H_355_404@0
;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
for (int x = @H_355_404@0; x < @H_355_404@100; x++)

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//
@H_635_301@ 开 100 个线程去操作静态变量 i@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                System.Threading.Thread thread =

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                    
new System.Threading.Thread(new System.Threading.ThreadStart(AutoResetEventDemoCallBACk));

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                thread.Start();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//@H_635_301@ 阻塞当前线程,直到 AutoResetEvent 发出 Set() 信号@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                autoResetEvent.WaitOne();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            System.Threading.Thread.Sleep(
@H_355_404@1000);

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
@H_635_301@//@H_635_301@ 1 秒后 100 个线程都应该执行完毕了,取得 i 的结果@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            txtAutoResetEvent.Text = i.ToString();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
private void AutoResetEventDemoCallBACk()

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
try

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
int j = i + @H_355_404@1
;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//
@H_635_301@ 模拟多线程并发操作静态变量 i 的情况@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                System.Threading.Thread.Sleep(@H_355_404@5);

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                i 
= j;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
finally

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//
@H_635_301@ 发出 Set() 信号,以释放 AutoResetEvent 所阻塞的线程@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                autoResetEvent.Set();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
private void ManualResetEventDemo()

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            i 
= @H_355_404@0
;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
for (int x = @H_355_404@0; x < @H_355_404@100; x++)

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//
@H_635_301@ reset() - 将 ManualResetEvent 变为非终止状态,即由此线程控制 ManualResetEvent,

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                @H_635_301@//@H_635_301@     其他线程排队,直到 ManualResetEvent 发出 Set() 信号(AutoResetEvent 在 Set() 时会自动 reset())@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                manualResetEvent.Reset();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//@H_635_301@ 开 100 个线程去操作静态变量 i@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                System.Threading.Thread thread =

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                    
new System.Threading.Thread(new System.Threading.ThreadStart(ManualResetEventDemoCallBACk));

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                thread.Start();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//@H_635_301@ 阻塞当前线程,直到 ManualResetEvent 发出 Set() 信号@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                manualResetEvent.WaitOne();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            System.Threading.Thread.Sleep(
@H_355_404@1000);

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
@H_635_301@//@H_635_301@ 1 秒后 100 个线程都应该执行完毕了,取得 i 的结果@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            txtManualResetEvent.Text = i.ToString();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
private void ManualResetEventDemoCallBACk()

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
try

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
int j = i + @H_355_404@1
;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//
@H_635_301@ 模拟多线程并发操作静态变量 i 的情况@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                System.Threading.Thread.Sleep(@H_355_404@5);

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                i 
= j;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
finally

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//
@H_635_301@ 发出 Set() 信号,以释放 ManualResetEvent 所阻塞的线程,同时 ManualResetEvent 变为终止状态)@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                manualResetEvent.Set();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

}

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute



4、Monitor.xaml

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

< UserControl  x:Class ="Silverlight20.Thread.Monitor"

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    xmlns
="http://scheR_81_11845@as.microsoft.com/winfx/2006/xaml/presentation"  

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    xmlns:x
="http://scheR_81_11845@as.microsoft.com/winfx/2006/xaml" >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    
< StackPanel  HorizontalAlignment ="Left"  Margin ="5" >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
< TextBlock  x:Name ="txtmsg"   />

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    
</ StackPanel >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

</ UserControl >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


Monitor.xaml.cs

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Collections.Generic;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Linq;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Net;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Controls;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Documents;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Input;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Media;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Media.Animation;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Shapes;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

namespace  Silverlight20.Thread

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    
public partial class Monitor : UserControl

@H_989_3018@

    
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
private static readonly object objLock = new object();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
private static int i;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
public Monitor()

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            initializeComponent();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            i 
= @H_355_404@0
;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
for (int x = @H_355_404@0
; x < @H_355_404@100
; x++)

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//
@H_635_301@ 开 100 个线程去操作静态变量 i@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                System.Threading.Thread thread = new System.Threading.Thread(new System.Threading.ThreadStart(DoWork));

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                thread.Start();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            System.Threading.Thread.Sleep(
@H_355_404@1000);

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
@H_635_301@//@H_635_301@ 1 秒后 100 个线程都应该执行完毕了,取得 i 的结果@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            txtmsg.Text = i.ToString();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
private void DoWork()

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
@H_618_3821@{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
try

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//
@H_635_301@ Monitor - 提供同步访问对象的机制

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                @H_635_301@//@H_635_301@ Enter() - 在指定对象上获取排他锁@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                System.Threading.Monitor.Enter(objLock);

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
int j = i + @H_355_404@1;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//@H_635_301@ 模拟多线程并发操作静态变量 i 的情况@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                System.Threading.Thread.Sleep(@H_355_404@5);

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                i 
= j;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//@H_635_301@ Exit() - 释放指定对象上的排他锁@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                System.Threading.Monitor.Exit(objLock);

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
finally

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//
@H_635_301@ code@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

}


5、ThreadStaticAttribute.xaml

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

< UserControl  x:Class ="Silverlight20.Thread.ThreadStaticAttribute"

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    xmlns
="http://scheR_81_11845@as.microsoft.com/winfx/2006/xaml/presentation"  

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    xmlns:x
="http://scheR_81_11845@as.microsoft.com/winfx/2006/xaml" >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    
< StackPanel  HorizontalAlignment ="Left"  Margin ="5" >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
< TextBlock  x:Name ="txtmsg"   />

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
< TextBlock  x:Name ="txtmsg2"   />

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    
</ StackPanel >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

</ UserControl >

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


ThreadStaticAttribute.xaml.cs

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Collections.Generic;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Linq;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Net;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Controls;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Documents;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Input;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Media;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Media.Animation;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

using  System.Windows.Shapes;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

namespace  Silverlight20.Thread

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    
public partial class ThreadStaticAttribute : UserControl

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
@H_635_301@//
@H_635_301@ ThreadStatic - 所指定的静态变量对每个线程都是唯一的
@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        [System.ThreadStatic]

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
private static int value;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
@H_635_301@//@H_635_301一般的静态变量,对每个线程都是共用的@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        private static int value2;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
public ThreadStaticAttribute()

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

@H_189_4489@

        
@H_256_4500@{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            initializeComponent();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            Demo();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
void Demo()

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            System.Threading.Thread thread 
= new System.Threading.Thread(DoWork);

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            thread.Name 
= "线程1";

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            thread.Start();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            System.Threading.Thread.Sleep(
@H_355_404@100
);

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            System.Threading.Thread thread2 
= new System.Threading.Thread(DoWork2);

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            thread2.Name 
= "线程2";

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            thread2.Start();

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
void DoWork()

@H_424_4696@

        
@H_607_4705@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
for (int i = @H_355_404@0
; i < @H_355_404@10; i++)

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//
@H_635_301@ 线程1对静态变量的操作@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                value++;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                value2
++;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
String s = value.ToString(); @H_635_301@//@H_635_301@ value - 本线程独有的静态变量@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            String s2 = value2.ToString(); @H_635_301@//@H_635_301@ value2 - 所有线程共用的静态变量@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
this.Dispatcher.beginInvoke(delegate @H_621_4874@{ txtmsg.Text = s + " - " + s2; });

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
@H_635_301@//@H_635_301@ this.Dispatcher.beginInvoke(delegate { txtmsg.Text = value + " - " + value2; }); @H_635_301@//@H_635_301@ 在UI线程上调用,所以value值为UI线程上的value值,即 0 @H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
void DoWork2()

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
for (int i = @H_355_404@0
; i < @H_355_404@10; i++)

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
{

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                
@H_635_301@//
@H_635_301@ 线程2对静态变量的操作@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                value++;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

                value2
++;

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
String s = value.ToString(); @H_635_301@//@H_635_301@ value - 本线程独有的静态变量@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            String s2 = value2.ToString(); @H_635_301@//@H_635_301@ value2 - 所有线程共用的静态变量@H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute


稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

@H_618_5093@

            
this.Dispatcher.beginInvoke(delegate @H_721_4403@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

{ txtmsg2.Text = s + " - " + s2; });

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

            
@H_635_301@//@H_635_301@ this.Dispatcher.beginInvoke(delegate { txtmsg2.Text = value + " - " + value2; }); @H_635_301@//@H_635_301@ 在UI线程上调用,所以value值为UI线程上的value值,即 0 @H_635_301@

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

        }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

    }

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute

}

稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute



OK
[源码下载]

大佬总结

以上是大佬教程为你收集整理的稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute全部内容,希望文章能够帮你解决稳扎稳打Silverlight(26) - 2.0线程之Lock, Interlocked, EventWaitHandle, Monitor, ThreadStaticAttribute所遇到的程序开发问题。

如果觉得大佬教程网站内容还不错,欢迎将大佬教程推荐给程序员好友。

本图文内容来源于网友网络收集整理提供,作为学习参考使用,版权属于原作者。
如您有任何意见或建议可联系处理。小编QQ:384754419,请注明来意。