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我正在为arm和x86_84构建libpq. arm构建适用于真正的iPhone,x86_64适用于iPhone模拟器.然后我创建一个包含两个文件的胖二进制文件,最后得到一个名为libpq的文件.这个文件是我在常规Mac应用程序中使用的文件,它工作正常,并在尝试构建iPhone应用程序时导致问题.
这是我构建libpq时的构建脚本.
#!/bin/bash DEVROOT=/Developer/Platforms/iPhoneOs.platform/Developer SDKROOT=$DEVROOT/SDKs/iPhoneOS3.0.sdk rm -rf /Users/bob/mylibs mkdir /Users/bob/mylibs #Store there compiled libs make clean #Build ARM library ./configure --host=arm-apple-darwin --without-readline --disable-ipv6 CC=$DEVROOT/usr/bin/arm-apple-darwin9-gcc-4.0.1 CPPFLAGS="-I$SDKROOT/usr/lib/gcc/arm-apple-darwin9/4.0.1/include/ -I$SDKROOT/usr/include/" CFLAGS="$CPPFLAGS -arch armv6 -pipe -no-cpp-precomp -isysroot $SDKROOT" CPP="$DEVROOT/usr/bin/cpp $CPPFLAGS" LD=$DEVROOT/usr/bin/ld make -C src/interfaces/libpq cp /Users/bob/Downloads/POSTGResql-8.4.1/src/interfaces/libpq/libpq.a /Users/bob/mylibs/libpq.arm #Then build i386 library make clean && ./configure && make -C src/interfaces/libpq cp src/interfaces/libpq/libpq.a /Users/bob/mylibs/libpq.i386 #Then make fat binary $DEVROOT/usr/bin/lipo -arch armv6 /Users/bob/mylibs/libpq.arm -arch x86_64 /Users/bob/mylibs/libpq.i386 -create -output /Users/bob/mylibs/libpq
当我尝试从Xcode中编译iPhone应用程序时,这是构建日志.
Build iPhonePg of project iPhonePg with configuration Debug Ld build/Debug-iphonesimulator/iPhonePg.app/iPhonePg normal i386 cd /Users/bob/Documents/ProgrAMMing/PragProgrAMMerIphonesDK/iPhonePg setenv MACOSX_DEPLOymENT_TARGET 10.5 setenv PATH "/Developer/Platforms/iPhonesimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhonesimulator.platform/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/Platforms/iPhonesimulator.platform/Developer/SDKs/iPhonesimulator3.0.sdk -L/Users/bob/Documents/ProgrAMMing/PragProgrAMMerIphonesDK/iPhonePg/build/Debug-iphonesimulator -l../../../../mylibs -L/Users/bob/Documents/ProgrAMMing/PragProgrAMMerIphonesDK/iPhonePg -L/Users/bob/Documents/ProgrAMMing/PragProgrAMMerIphonesDK/iPhonePg/../../../../mylibs -F/Users/bob/Documents/ProgrAMMing/PragProgrAMMerIphonesDK/iPhonePg/build/Debug-iphonesimulator -filelist /Users/bob/Documents/ProgrAMMing/PragProgrAMMerIphonesDK/iPhonePg/build/iPhonePg.build/Debug-iphonesimulator/iPhonePg.build/Objects-normal/i386/iPhonePg.LinkFileList -mmacosx-version-min=10.5 -framework Foundation -framework UIKit -framework CoreGraphics /Users/bob/Documents/ProgrAMMing/PragProgrAMMerIphonesDK/iPhonePg/libpq -o /Users/bob/Documents/ProgrAMMing/PragProgrAMMerIphonesDK/iPhonePg/build/Debug-iphonesimulator/iPhonePg.app/iPhonePg ld: warning: in /Users/bob/Documents/ProgrAMMing/PragProgrAMMerIphonesDK/iPhonePg/libpq,missing required architecture i386 in file Undefined symbols: "_PQclear",referenced from: -[iPhonePgAppDelegate applicationDidFinishLaunching:] in iPhonePgAppDelegate.o "_PQerrormessage",referenced from: -[iPhonePgAppDelegate applicationDidFinishLaunching:] in iPhonePgAppDelegate.o "_PQconnectdb",referenced from: -[iPhonePgAppDelegate applicationDidFinishLaunching:] in iPhonePgAppDelegate.o "_PQfinish",referenced from: -[iPhonePgAppDelegate applicationDidFinishLaunching:] in iPhonePgAppDelegate.o "_PQstatus",referenced from: -[iPhonePgAppDelegate applicationDidFinishLaunching:] in iPhonePgAppDelegate.o "_PQexec",referenced from: -[iPhonePgAppDelegate applicationDidFinishLaunching:] in iPhonePgAppDelegate.o ld: symbol(s) not found collect2: ld returned 1 exit status
遇到这种情况的其他人可以提供帮助吗?
谢谢
StartShip3000
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